In the second installment of a four-part documentary series, Artsy presents Galleries, a four minute film exploring the business of buying and selling art. How has the internet impacted the way we value art? And what are the realities of being an artist in a complex commercial ecosystem of galleries and art-world influencers?
In just under two years, museum-goers of Paris will be able to immerse themselves in a room of iconic paintings blown up to over 8 meters in height. How? Through digital projections, of course. A concept by Culturespaces at “L’Atelier des Lumières”.
What if designers created with the primary goal of making the end user happy? How might that change our experience with objects and spaces? A couple of experts got together to share their thoughts on crafting happy experiences and on making the notion of happiness the catalyst for designing the world around us.
Engaging Museum Audiences in the Age of the Internet Attention Span
In the age of the global museum, otherwise known as the Internet, where people have access to an infinite collection of art, images, texts and other content to sift through, has the role of the real-life museum shifted? One thing’s for certain, our attention spans have dwindled. How can museum experiences evolve to match the ways audiences consume information?
Post Natural Disaster: Breathing Life into Abandoned Spaces
On the Rockaways peninsula in Long Island, New York, stands an abandoned army base structurally gutted by Hurricane Sandy in 2012. German monumentalist painter Katharina Grosse was commissioned by MoMA PS1 to breathe life onto the façade of the building as part of a greater initiative to revitalise areas hit by natural disaster. Unveiled earlier this week, “Rockaway!” is an art installation involving copious amounts of neon pink acrylic spray paint.